From what I have heard, I do not have the Feb issue of white dwarf yet but apparently there is a 12:1 ratio of soldiers:heroes now, which is not too bad unless you are goblins, but then again a dragon probably counts as a hero. There is also no type of alliance restrictions like in Legions of Middle Earth, at least not yet, that may be in the new rulebook.
Certain heroes allow certain units to be upgraded for a points cost, ala Grimbolds Helminggas and Mahurs Marauders. The upgrade depends on the hero, I don 't know if there is the possibility to add two upgrades with two heroes.
Not crazy about the lack of list restrictions as in LoME, especially if there is not a bow limit.
Showing posts with label Tactic. Show all posts
Showing posts with label Tactic. Show all posts
Thursday, January 26, 2012
Friday, February 4, 2011
My List from last nights WoTR game
It was rocky and took us about 3 hours for 6 turns but we got a 2k 2v2 game in last night. Rohan did not fair well. Here is my list from last night.
Forgot that my warg riders had throwing weapons :(.
List is per formation with how many companies first.
1000 Pts - Mordor Army - WoTR 1k mordor feb 3
1 Ringwraith [Khamûl the Easterling], 125 pts (Hand Weapons; Khamûl the Easterling; Epic Strike; Spells of Darkness; Spells of Dismay; Spirit Grasp; Terror)
1 Gothmog, Castellan of Minas Morgul, 110 pts (Epic Defense; Epic Strike; Master of Battle; Overlord)
3 Mordor Orc Warband, 60 pts (Hand Weapons; Two-handed Weapons; MobRule)
5 Morannon Orc Warband, 125 pts (Hand Weapons; Heavy armour; Shields)
3 Warg Rider Warband, 75 pts (Hand Weapons; Shields; Thrown Weapons; Prowlers; Skilled Riders)
3 Warg Rider Warband, 75 pts (Hand Weapons; Shields; Thrown Weapons; Prowlers; Skilled Riders)
3 Black Guard of Barad-Dûr, 150 pts (Hand Weapons; Heavy armour; Shields; Berserk; Stalwart)
1 Siege Bow Battery, 50 pts (Hand Weapons; Heavy armour; Artillery; Siege Bow)
1 Siege Bow Battery, 50 pts (Hand Weapons; Heavy armour; Artillery; Siege Bow)
1 Mordor Troll, 100 pts (Armour; Hand Weapons; Thrown Weapons; Hard to Kill!; Terror)
4 Mordor Orc Warband, 80 pts (Hand Weapons; Shields; MobRule)
Forgot that my warg riders had throwing weapons :(.
List is per formation with how many companies first.
1000 Pts - Mordor Army - WoTR 1k mordor feb 3
1 Ringwraith [Khamûl the Easterling], 125 pts (Hand Weapons; Khamûl the Easterling; Epic Strike; Spells of Darkness; Spells of Dismay; Spirit Grasp; Terror)
1 Gothmog, Castellan of Minas Morgul, 110 pts (Epic Defense; Epic Strike; Master of Battle; Overlord)
3 Mordor Orc Warband, 60 pts (Hand Weapons; Two-handed Weapons; MobRule)
5 Morannon Orc Warband, 125 pts (Hand Weapons; Heavy armour; Shields)
3 Warg Rider Warband, 75 pts (Hand Weapons; Shields; Thrown Weapons; Prowlers; Skilled Riders)
3 Warg Rider Warband, 75 pts (Hand Weapons; Shields; Thrown Weapons; Prowlers; Skilled Riders)
3 Black Guard of Barad-Dûr, 150 pts (Hand Weapons; Heavy armour; Shields; Berserk; Stalwart)
1 Siege Bow Battery, 50 pts (Hand Weapons; Heavy armour; Artillery; Siege Bow)
1 Siege Bow Battery, 50 pts (Hand Weapons; Heavy armour; Artillery; Siege Bow)
1 Mordor Troll, 100 pts (Armour; Hand Weapons; Thrown Weapons; Hard to Kill!; Terror)
4 Mordor Orc Warband, 80 pts (Hand Weapons; Shields; MobRule)
Tuesday, September 14, 2010
Differences between WoTR and SBG: calling actions
So, I wanted to start a discussion on some important differences between War of The Ring and Strategy Battle Game. First topic, calling actions which require might.
Thursday, June 3, 2010
New WoTR scenario and Base Modeling at the mothership
Scenario is here
Sounds like a fun one.
The Base Modeling one is a great one, reading through it makes my snow bases more likely to happen.
Sounds like a fun one.
The Base Modeling one is a great one, reading through it makes my snow bases more likely to happen.
Thursday, March 4, 2010
LotR Heroes & Evil Shooting
Two thoughts.
1. Heroes work best in pair, especially when one is a strong fighter and the other a supportive hero.
2. To counter higher fight value models by outnumbering, it only works with increasing shooting, i.e. shooting is the counter to fight.
1. Heroes work best in pair, especially when one is a strong fighter and the other a supportive hero.
2. To counter higher fight value models by outnumbering, it only works with increasing shooting, i.e. shooting is the counter to fight.
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