Showing posts with label Gaming Night. Show all posts
Showing posts with label Gaming Night. Show all posts

Tuesday, March 5, 2013

Reward for the campaign

The diligence of participating in our current campaign will be rewarded.  Winning the most hex tiles, and therefore having the most Kingdom Points will bring you fame and fortune throughout Middle Earth!  Which means we will know who won.  To that end I wanted to bring in something that was unique and allowed everyone to have a shot at the ultimate reward.  Okay, maybe not ultimate but a prize anyway.  So at the end of the campaign we will raffle off a pair of unique dice.
P1010011

Every KP you have will get you one raffle entry.  They are machined out of a single piece of aluminum and are slightly smaller than your typical 16mm dice.  Not a lot, but I thought it would be a nice unique piece to add some incentive to the bunch.

Thursday, December 6, 2012

Good overview of Dystopian Legions and Hobbit SBG

Here is the link.

Our group has really enjoyed Dystopian Wars, I hope to view a game of the skirmish based Dystopian Legions one day.  There seems to be a great deal of depth ( i.e. complexity...I mean come on, it uses 3 different colors of dice!) especially when cards get involved.  That is not a bad thing but it can put a bit of a barrier between newbs picking up the game when there are none around to give demos.

GW has released updated FAQ's for The Hobbit ( that was fast) as well as the older Army Codices
Here, just click on the left hand side menu.
A couple of interesting things.
Riders of Rohan no longer count toward bow limit!
Same thing for the Rivendell knights.

Still pretty upset over the cost of the new hardcover rulebook.  Smaller than all the other core game systems and really filled with some obvious fluff.  There is a section that is just pictures of minis, no new pics, just copied and pasted into a section.  The hobby section is also really really lacking, nothing about building terrain and a very limited number of painting examples.
$85 for this?  Come on GW.  Your raising prices all the time, while your sales are going down.  Coincidence? I think not.  People are really not seeing the value in your miniatures, especially finecast.  You make great mini's GW, you really do, but the cost of finecast along with it's quality problems as well as the constant price increases on everything else are driving people away from your products.  There is a lot more competition in the table top gaming business.  You will not win in the direction you are going.  Low Price, quality, quantity.....pick two.   I really only see you, GW, picking one.

Friday, November 23, 2012

SBG rules changes we know about


I will update this as I learn more:

There is hero synergy, i.e. two heroes next to each other increase each other effectiveness in some way.
There are The Hobbit specific scenarios in the new rule book as well as some from The War of The Ring period ( not rule book/company/formation rules)

There are four new heroic actions:
Heroic Channeling, which gives access to more powerful spells
Heroic Accuracy, which gives an accuracy boost to archery
Heroic Strike, which gives a boost in combat
Heroic March, which gives a movement boost

All monsters gain three power attacks: Barge, Hurl and Rend.
Apparently, Hurl gives you the ability to pick up enemies and throw them.
Rend is apparently useful against models with high defense.

Hand weapons such as swords and daggers allow you to Feint (no clue on what it does)
Two-handed weapons allow you to Bash.

The game remains fully compatible with the current source books.

Monday, May 9, 2011

BFG Night Wednesday May 11 2011

Let me know if you are interested

750 points (no fleet commander needed until over 750 points)

Friday, February 4, 2011

Greatest tables ever-Custom made gaming tables

http://www.geekchichq.com/index.html
All I can say is...want.

My List from last nights WoTR game

It was rocky and took us about 3 hours for 6 turns but we got a 2k 2v2 game in last night.  Rohan did not fair well.  Here is my list from last night.
Forgot that my warg riders had throwing weapons :(.

List is per formation with how many companies first.
1000 Pts - Mordor Army - WoTR 1k mordor feb 3

1 Ringwraith [Khamûl the Easterling], 125 pts (Hand Weapons; Khamûl the Easterling; Epic Strike; Spells of Darkness; Spells of Dismay; Spirit Grasp; Terror)

1 Gothmog, Castellan of Minas Morgul, 110 pts (Epic Defense; Epic Strike; Master of Battle; Overlord)

3 Mordor Orc Warband, 60 pts (Hand Weapons; Two-handed Weapons; MobRule)

5 Morannon Orc Warband, 125 pts (Hand Weapons; Heavy armour; Shields)

3 Warg Rider Warband, 75 pts (Hand Weapons; Shields; Thrown Weapons; Prowlers; Skilled Riders)

3 Warg Rider Warband, 75 pts (Hand Weapons; Shields; Thrown Weapons; Prowlers; Skilled Riders)

3 Black Guard of Barad-Dûr, 150 pts (Hand Weapons; Heavy armour; Shields; Berserk; Stalwart)

1 Siege Bow Battery, 50 pts (Hand Weapons; Heavy armour; Artillery; Siege Bow)

1 Siege Bow Battery, 50 pts (Hand Weapons; Heavy armour; Artillery; Siege Bow)

1 Mordor Troll, 100 pts (Armour; Hand Weapons; Thrown Weapons; Hard to Kill!; Terror)

4 Mordor Orc Warband, 80 pts (Hand Weapons; Shields; MobRule)

Tuesday, September 14, 2010

Differences between WoTR and SBG: calling actions

So, I wanted to start a discussion on some important differences between War of The Ring and Strategy Battle Game.  First topic, calling actions which require might.

Thursday, March 11, 2010

BFG Gaming

BFG gaming session announced for 3/25/2010. Points? 600? 750?

Update: lets do a fleet between 600 and 700 pts.

Saturday, January 30, 2010

BFG 2010.01.28

some thought s about last night's game

1. hope everyone enjoyed the game enough for a future repeat
2. though imperials won, we fielded about 1300 pts to chaos/necron 1100 pts. i would say we tied.
3. all special orders should have been declared in the beginning of the movement phase
4. brace for impact should be declared before any dice are rolled (attacking or defending as in turrets)
5. necron lightning arc uses the gunnery table to determine the # of dice to roll to hit (all targets are closing)
6. necron gauss particle weapons are lances (4+ to hit) with a roll of 6 ignoring shields
7. for each strength of portals a necron ship has, an additional teleport attack can be made. Each scythes can thus make 3 attacks per turn.
8. imperial lunar cruisers can exchange prow torpedoes for prow nova cannons for +20 pts per ship


BFG Scenario Rules.

Monday, June 29, 2009

HobbyTown Update

Michael C (Aristo):
"Spoke to a new employee at Hobbytown on Saturday afternoon. He said his job is to handle all the people interested in Games Workshop stuff. He himself is big into 40k. He seemed supportive of idea to stay open til 9 pm, also to get group terrain and more standing tables for people to use as well as obtain more merchandise to sell. "

Thursday, May 7, 2009

Gaming Night 05/07/09: WotR

Five of us showed up at Hobbytown tonight and four of us played WotR with about 500 points each. We spent 2 hours playing two turns, struggling to look up the rules of each step of play. My impressions and lessons are as follows, in no particular orders.


1. Epic hero vs same hero's legendary formation. There cannot be more epic heroes than normal (without upgrade) models in a company. Therefor it is risky to put epic heroes into a cavalry formation because he cannot go into the command company, and can only company up with another normal model. If that company loses one model (the normal model) the whole company is removed. So the same epic hero may be better in a legendary formation as its captain instead. Or put epic heroes into infantry formations only. epic hero can be moved from one formation to any other

2. It remains unclear to me optimal number of companies per formation. So far I am leaning to four for cavalry and 2-4 for infantry. Know the difference between formations and companies.

3. Infantry formations are better able to handle flank and rear charges than cavalry. Cavalry can be charged from the front and still do ok, but they are best as the chargers.

4. Shootings consists of 3 parts. firstly the numbers of dice to roll depends on the number of models and the company's shoot value. Secondly determine what each dice value needed through a strength vs defense analysis. Finally, determine if drive back occurs.

5. Choose the spearhead company that will allow flank charges if possible; the other formation will follow. Always roll to charge even if you are clearly within range because a roll of 6 gives you combat bonus in the ensuing fight. Also, if a 1 is rolled no charge occurs at all!

6. Fight combat modifiers are per company, not per formation.



Next club gaming night at Hobby Town will be 05/21/09 and we will likely play WotR 500 points per player.


update: one more interesting thought.
7. I think Epic heroes such as a ringwraith can joint any formation, including a Mumak!

Friday, April 24, 2009

Gaming Nights: Next and Beyond

Next gaming night will be 04/30/09 at Hobby Town. Expect low turn out.

Most of us have decided that instead of going on an every other Thursday schedule, we would instead adhere to 1st, 3rd, and possibly 5th Thursdays at Hobby Town. This will be an easier schedule for all to remember.

Naturally we are all free to set up additional gaming time as desired.

Monday, April 20, 2009

Battle Campaign

1. Legion rules for SBG (this counts for terrain as well), 3rd age heroes only as your general. Your general can not change from game to game, if he is killed in a game then he is gone for good but you may replace his points. Everyone chooses a home base related to their army list. Bases are listed under the region, one player per base.

2. Military campaign: Eight battles for each player. At the end the side with the most wins in each region wins that region, the side with the most regions wins the campaign.

3. The point system: (see bottom) determines the overall winner. I will buy movement trays from WotR for the overall point winner; one infantry package and one cavalry package.

4. Bases (pick one that matches your army best you can)

a. Good: Ithilien, Minas Tirith, Arnor, Iron Hills, Lothlorien, Rivendell, Dol Amroth, Edoras, Grey Havens, Thranduil.

b. Evil: Minas Morgul, Harad, Isengaurd, Balchoth, Dol Guldur, Black Gate, Far Harad, Moria, Angmar

Regions followed by base list in that region

1.Mordor

Minas Morgul, Ithilien, Harad, Minas Tirith

2.Rhovanion

Arnor, Iron Hills, Isengaurd, Balchoth(easterlings), Lothlorien, Rivendell, Dol Guldur, Moria

3.Gondor

Minis Tirith, Black Gate, Dol Amroth, Edoras, Minas Morgal, Far Harad

4.Harad

Harad, Far Harad, Dol Amroth, Ithillien

5.Rhun

Balchoth(easterlings), Iron Hills, Black Gate, Thranduil, Lothlorian, Angmar

6.Eriador

Dol Gulder, Moria, Arnor, Angmar, Rivendell, Edoras, Grey Havens, Isengaurd

5. Your battle company does not have to be related to your army for convenience sake. i.e. you can have a hobbit battle company and a gondor army or a harad BC and a dol guldur army.

6. For good players Saruman the white is playable if you are not vs Isengaurd, if you are he may be replaced with Radagast or whoever you see fit.

7. To start a game: good and evil roll off, whichever gets the higher roll then can choose a region to battle in.

a. Looking at the region base list, if both player bases are on that regions base list the roll off winner rolls a dice for a scenario in legions. Players fight with their 600pt army with battle company coming in as per page 17 of the battle companies rules(no extra points given for a win/loss/draw because the BC is with your 600pts, but they can gain experience etc). I don’t have legions(who has my copy anyway?) if someone could come up with a dice scheme for scenario’s that would be great.

b. If your two bases are not in the same region then you fight with your battle companies first (roll off winner roll for scenario in BC handbook, NOT legions). Whoever loses the BC fight picks a scenario in legions. This battle is fought with your 600pt armies and your remaining BC joins as per page 17 of the BC rules. A win with a battle company in this manner gives the opportunity for more points because you can win twice, once with the BC and once with your army+BC.

8. It would be great if everyone had two armies/BC’s to help balance good/evil but I understand if you can’t. Having two BC may be a bit much as well, so everyone please claim a side, be you good or be you evil, for you MUST choose……for now at least.

9. This should not preclude us from doing a mega style battle and incorporating it in somehow. A WotR battle to replace a SBG game is fine with me but you will have to fight with your BC’s separately.

10. In the event of a tie for regions and or points, mega battle to decide the winner.

11. You can play on the weekends as long as you tell me the result. I will be posting it on the website http://richmondwarmancers.blogspot.com.

Points Scale

Major Victory 20pts

Minor Victory 15pts

Draw 10pts (battle company win)

Minor Loss 5 pts (battle company draw)

Major Loss 0pts (battle company loss)

Thursday, April 16, 2009

Gaming Night 04/16/09: BFG

About 5 to 6 of us played an intro game of BFG tonight. I thought it was a good showing. I think there has been enough interest for another BFG gaming night. If the regular club LotR gaming get into campaigning and interests in BFG remain up, we might want to consider an alternative time for BFG (once a month?).

Some thoughts from tonight:
Planetary gravity well: free turn toward the planet only at the beginning and or end of the movement phase.

Fleet interests:
Huan: Imperial, Chaos, and Tau (to be painted)
Chris: Imperium and Chaos
Eric: Necron (to be painted)
Daniel: wants Space Marine
Matt: wants Chaos
Jeff: ?

BFG resources:
Warp Rift BFG fan community magazine
Port Maw
and my favorite forum: BFG on Warseer

Alternative Models:
For anyone contemplating a Tyranid fleet, many gamers have bought the Tyranid 40k warrior set and the customized the models for BFG use.
Other companies (non GW) include
Spartan Games
Babylon 5 ships

Wednesday, April 15, 2009

Reminder





Just a heads up about Thursday 4/16. For those of you playing LotR we will be using battle companies. If you can, bring one good and one evil company, if you can't we will work with it. I have posted the first pages of the battlecompanies pdf, get it now before GW calls google :). (edit: dammit, they are posted backwards..start at the bottom)
There will also be some battlefleet gothic going on, I know that there was at least one person who has dropped by Hobbytown looking for a game, hopefully he will show again go here for info.

Friday, April 3, 2009

Gaming Night 04/02/09 and 04/16/09.

Twelve people showed up last night for a big bash. (We picked up another refugee from GW Stony Point last night.) Again the result was pretty much a draw. Two considerations are currently being explored, that of playing battle-company campaigns and or War of the Ring, both with the thought the game would go by faster thus the result would be more definitive.

For all interested in War of the Ring, it is to be released this month so perhaps we should place an order with Hobbytown (for good will). I inquired about this last night and to do so, we will need to know the GW catalogue number. I will add this to the post later.

For 04/16/09 two games will be featured, that of Battlefleet Gothic and LotR Battle companies. See you then.

Saturday, March 21, 2009

Gaming Night 04/02/09 & 04/16/09

With an every other week schedule, our next 2 gaming nights are April 2nd and 16th. As far as I know, nothing special is planned for the 2nd.

The 16th will be Battle Fleet Gothic Introduction night. Go here for the basic rule, and the "Ships of the Gothic Sector" for the ship profiles. I will provide everything else needed to play.

The Imperial fleet will consist of:
the Lauviah Dictator class attack carrier
the Harbonah and Zaphkiel Tyrant class attack cruisers
the Melchisedec Dauntless class light cruiser

The Chaos fleet will consist of:
the Arioch Devastation class attack carrier
the Gamaliel and Kushiel Carnage class attack cruisers
the Beleth Slaughter class fast cruiser

Each player well control one ship or so. I will try to get there by 530p so we can start playing by 600p.

Monday, March 16, 2009

Gaming Night: Introduction to Battle Fleet Gothic

I want to get a feel of who all is interested in trying out Battle Fleet Gothic. I will provide all the models for the game and will moderate the rules. Currently I have an Imperium and a Chaos fleet. Each participants will get command of one cruiser.

Please let me know your interest so I can general the fleet list and scenario. I am projecting some time in April. Thanks.

Saturday, March 7, 2009

Gaming Night 03/19/09

I have been pre-occupied with other activities of late and missed our last gaming night on 02/26/09. My understanding is that we will next meet at Hobby Town on 03/19/09. If I am wrong please let me know. So far opinion has it that we do every other Thursday at Hobbytown.

Sunday, February 22, 2009

Club Night Poll

Currently we are meeting at Hobbytown every other thursday nights at 530p/6p. This makes the next meeting 2/26/09.

Question: Should we meet
A. Every other Thursdays?
B. First, third, and fifth Thursdays?
C. Second and fourth Thursdays?